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NIBBLER


What do you get when you put a snake and food together in a maze?

Starting as a baby snake, you have to slither your way around different mazes and eat every last bit of food. But watch out! The more you eat, the longer your body gets, and if your head collides with any part of your body as it moves around the maze, you lose a life! Can you prove to everyone that you are the smartest snake around?

WARNING: The screenshots above are man-made mockups.
The actual ColecoVision game may differ slightly from what is shown here.


PROJECT STATUS (updated October 20th 2009):

Software No work done yet, aside from some preliminary graphic work (which was used to create the mockups shown above).
Box No work done so far.
Manual No work done so far.
Cartridge Casing This game will be offered in regular black cartridges.
Cartridge Label No work done so far, but once the box art is ready, it will be reused for the label.
Completion Status 1%


PROJECT STORY:

I played this cute little arcade game on several occasions when I was a kid. The nice thing about it, from a programmer's point of view, is that there is no "enemy A.I." to speak of, since the player is his own enemy.

And there's also the fact that Nibbler can be programmed with very few sprites: The snake's head and tail are made with sprites, while everything else on the screen is tile-based.

That's why I believe that programming this game in C language or BasicVision should be relatively easy, and it should make a nice addition to anyone's ColecoVision game collection.


TEAM PARTICIPANTS:
  • Luc Miron