> Team Pixelboy Official Web Site : Ghost

GHOST

THE GAME
PROJECT STORY
PROJECT STATUS
MEDIA

One bounty hunter versus a crazed space station. Who will win?

Located in the far reaches of our solar system's Kuiper belt, the Dallas Space Station has served for decades as a stop-hub for all interstellar travels between Earth and the rest of the galaxy.

For some unknown reason, the main computer of the station went mad and all onboard robots and devices became hostile towards personel and visitors, forcing a complete evacuation of the station.

As renowned bounty hunter Ghost, you have been tasked by Viktor, your boss, to infiltrate the station and disable the main computer. As you explore the station and battle your way past robotic guardians of all shapes and sizes, you will find objects and upgrades that will improve your odds of survival and help you reach the crazed main computer for the final showdown!

In the summer of 2018, while casually browsing the software database of Generation-MSX, I came across Ghost, an MSX homebrew game I hadn't seen before. I checked out some videos of the game on YouTube, and as it looked like a distant cousin of Metroid, I immediately knew I wanted to publish Ghost on the ColecoVision.

So I contacted my good friend Armando Pérez Abad, and asked him if he knew Francisco Téllez De Meneses, the creator of the game. He said they were indeed friends, so I asked Armando to introduce me to him, with the hope of convincing him to let me publish the ColecoVision port of Ghost.

It turns out Francisco didn't need much convincing! He will be porting Ghost to the ColecoVision himself, with some help from Armando to deal with the minor differences in architecture between the MSX and ColecoVision, and also to make use of the Super Game Module (because this game clearly requires more than 1K of RAM!). The ColecoVision port should be done by the end of 2019, if all goes well.

LAST UPDATE: December 25th 2018

The MSX port of this game will be done by Francisco Téllez De Meneses.

Software No work done yet on the MSX port.
Box Box template is ready to be printed.
Manual No work done so far.
Cartridge Casing The game will be offered in standard Coleco cartridge casings.
Cartridge Label No work done so far.
Completion Status 15%


Here is a YouTube video of the MSX version of Ghost. The ColecoVision version will look, sound and play the same as what you see below.