© 2009 TEAM PIXELBOY ALL RIGHTS RESERVED
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She's not just a princess! She's a ninja!
In the japanese province of Ohkami, the people were cheering the arrival of their princess, who
had been away on a training expedition. But the tyrant Gyokuro and his ninja thugs seized power
over the land and the people are desperate for a savior! Luckily for them, the princess has
completed her training in the secret ninja arts, and has vowed to single-handedly defeat
Gyokuro! Armed with knives and throwing stars, she must fight her way to the provincial palace,
facing hordes of cunning ninjas along the way! Can she restore peace and order to her land?
In an effort to raise money to fund his Opcode Games projects (most notably his Super
Game Module), Eduardo Mello had previously been auctioning off some prototypes of SG-1000
and MSX ports on eBay. They sold rather well, but the downside is that having only five
ColecoVision cartridges of each prototype meant that only five people could play and enjoy
each game.
In early March 2011, Eduardo contacted me and offered me his unreleased SG-1000 and MSX ports,
so that they may be published by Team Pixelboy, including his SG-1000 port of Ninja Princess.
I gladly accepted, and now you can add this high-quality game to your collection!
Click here to see a YouTube video of the original SG-1000 version.
- Eduardo Mello : Software port and beta-testing
- Stephen Seehorn : Additional software work
- Luc Miron : Box design, game manual, cart label, software beta-testing
- Jean-François Dupuis : Software beta-testing
- Todd Scheele : Software beta-testing
- Studio Cutepet : Box art (http://cutepet.org)
- Dale Crum / Doc4 : Game manual layout (http://doc4design.com)
- Oliver Puschatzki : Box printing services
- Fred Quimby : Cartridge PCB design
- Harvey deKleine : Electronic sourcing and assemblies
SPECIAL THANKS: Albert Yarusso and all AtariAge forum members.
Ninja Princess © 1986 Sega
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