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MOPIRANGER


The Razons are here! Mopiranger to the rescue!

All is not well in Mopiland! Invaders from far away, the Razons, are bent on enslaving the peaceful Mopiras! The first phase of their plan was to capture the young Moplits and lock them up in their maze-like water castles, but they didn't count on Mopiranger, the hero defender of Mopiland! As the Mopiranger, ride your trusty canoe through the Razon's water castles, and free the Moplits! Use your Stone Beamer to turn the Razons to stone, but be careful not to block yourself into a corner of the maze! Go, Mopiranger, Go!



PROJECT STATUS (updated June 18th 2011):

Software Port of MSX game is about 99% done. Software in is beta-testing phase.
Box No work done so far. I have acquired a boxed copy of the MSX version of Mopiranger, and I plan to use the MSX box art for the ColecoVision version.
Manual No work done so far.
Cartridge Casing This game will be offered in Activision-style cartridges.
Cartridge Label No work done so far, but once the box art is ready, it will be reused for the label.
Completion Status 45%


PROJECT STORY:

In an effort to raise money to fund his Opcode Games projects (most notably his Super Game Module), Eduardo Mello had previously been auctioning off some prototypes of SG-1000 and MSX ports on eBay. They sold rather well, but the downside is that having only five ColecoVision cartridges of each prototype meant that only five people could play and enjoy each game.

In early March 2011, Eduardo contacted me and offered me his future SG-1000 and MSX ports, so that they may be published by Team Pixelboy, including Mopiranger. I gladly accepted, and once released, Mopiranger will be made available to all ColecoVision fans eager to add one more high-quality game to their collection!


CONTRACT SPECIFICATIONS (Updated March 26th 2011)

The porting of this MSX game is being handled by Eduardo Mello.
Contract details are to remain private.


AVAILABLE MEDIA AND MATERIAL: