© 2009 TEAM PIXELBOY ALL RIGHTS RESERVED
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The Razons are here! Mopiranger to the rescue!
All is not well in Mopiland! Invaders from far away, the Razons, are bent on enslaving the
peaceful Mopiras! The first phase of their plan was to capture the young Moplits and lock
them up in their maze-like water castles, but they didn't count on Mopiranger, the hero
defender of Mopiland! As the Mopiranger, ride your trusty canoe through the Razon's water
castles, and free the Moplits! Use your Stone Beamer to turn the Razons to stone, but be
careful not to block yourself into a corner of the maze! Go, Mopiranger, Go!
PROJECT STATUS (updated June 18th 2011):
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Software
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Port of MSX game is about 99% done. Software in is beta-testing phase.
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Box
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No work done so far. I have acquired a boxed copy of the MSX version of Mopiranger, and I plan to use the MSX box art for the ColecoVision version.
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Manual
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No work done so far.
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Cartridge Casing
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This game will be offered in Activision-style cartridges.
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Cartridge Label
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No work done so far, but once the box art is ready, it will be reused for the label.
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Completion Status
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45%
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PROJECT STORY:
In an effort to raise money to fund his Opcode Games projects (most notably his Super
Game Module), Eduardo Mello had previously been auctioning off some prototypes of SG-1000
and MSX ports on eBay. They sold rather well, but the downside is that having only five
ColecoVision cartridges of each prototype meant that only five people could play and enjoy
each game.
In early March 2011, Eduardo contacted me and offered me his future SG-1000 and MSX ports,
so that they may be published by Team Pixelboy, including Mopiranger. I gladly accepted,
and once released, Mopiranger will be made available to all ColecoVision fans eager to
add one more high-quality game to their collection!
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CONTRACT SPECIFICATIONS (Updated March 26th 2011)
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The porting of this MSX game is being handled by Eduardo Mello.
Contract details are to remain private.
AVAILABLE MEDIA AND MATERIAL:
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